Theme Park Wait Times / Six Flags Magic Mountain / JUSTICE LEAGUE:Battle for Metropolis
JUSTICE LEAGUE:Battle for Metropolis Wait Times
Live wait, plus a model forecast by day and hour for JUSTICE LEAGUE:Battle for Metropolis at Six Flags Magic Mountain, built on 6,151 measured readings.
Park hours today: 10am–12pm
Best time to ride JUSTICE LEAGUE:Battle for Metropolis
On a typical Saturday, JUSTICE LEAGUE:Battle for Metropolis runs about 6 min at rope drop, peaks near 45 min around 3 PM, and eases to 8 min by close. Across the week, Saturday is the worst day (about 45 min at its midday peak) and Monday the calmest (about 32 min). Use the day and time controls above to check any day of the week.
Averaging 18 min, this is the #10 longest line of 70 tracked rides at Six Flags Magic Mountain (park average 10 min). The longest is Final Destination at 39 min.
Typical JUSTICE LEAGUE:Battle for Metropolis wait by day
| Day | Rope Drop | Midday Peak | Late Night |
|---|---|---|---|
| Sunday | 5 min | 39 min 3 PM | 6 min |
| Monday | 5 min | 32 min 3 PM | 9 min |
| Friday | 5 min | 32 min 3 PM | 5 min |
| Saturday · busiest | 6 min | 45 min 3 PM | 8 min |
JUSTICE LEAGUE:Battle for Metropolis average wait by month
| Month | Avg Wait | Readings |
|---|---|---|
| June 2026 | 16.8 min | 6,407 |
| July 2026 | 26.9 min | 9,849 |
| August 2026 | 24.7 min | 17,263 |
| September 2026 | 17.9 min | 6,153 |
JUSTICE LEAGUE:Battle for Metropolis wait time FAQ
▾When is JUSTICE LEAGUE:Battle for Metropolis shortest?
JUSTICE LEAGUE:Battle for Metropolis is shortest at rope drop (about 6 min) and in the final hour of the night (about 8 min). Midday is the worst window, peaking near 45 min around 3 PM.
▾Which day is JUSTICE LEAGUE:Battle for Metropolis busiest?
Saturday runs the longest lines, peaking around 45 min midday, while Monday is the calmest at about 32 min. Use the day and time slider above to check any day.
▾What is the wait for JUSTICE LEAGUE:Battle for Metropolis right now?
JUSTICE LEAGUE:Battle for Metropolis isn't reporting a live wait right now. The park may be closed. This page updates automatically when lines go live.
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Reliability, measured
How often this ride was actually running, not how long the line was.
Across 1,110 hours that Six Flags Magic Mountain was open, JUSTICE LEAGUE:Battle for Metropolis was running 96.12% of the time, with 56 separate interruptions. That ranks #22 for availability out of 47 tracked rides at Six Flags Magic Mountain, where the typical ride runs 96.23% of operating hours.
Measured 2026-05-23 to 2026-09-30 from ride status polled about every minute. Scheduled refurbishment is recorded separately and is not counted as an outage. How we measure
Based on 6,151 measured readings, updated continuously · How we measure
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