Theme Park Wait Times / Six Flags Magic Mountain / JUSTICE LEAGUE:Battle for Metropolis

JUSTICE LEAGUE:Battle for Metropolis Wait Times

Live wait, plus a model forecast by day and hour for JUSTICE LEAGUE:Battle for Metropolis at Six Flags Magic Mountain, built on 18,406 measured readings.

LIVE · 20 min now · updated 1 min ago
JUSTICE LEAGUE:Battle for Metropolis20 min

Best time to ride JUSTICE LEAGUE:Battle for Metropolis

On a typical Monday, JUSTICE LEAGUE:Battle for Metropolis runs about 0 min at rope drop, peaks near 41 min around 3 PM, and eases to 5 min by close. Across the week, Saturday is the worst day (about 53 min at its midday peak) and Wednesday the calmest (about 34 min). Use the day and time controls above to check any day of the week.

Averaging 25 min, this is the #7 longest line of 59 tracked rides at Six Flags Magic Mountain (park average 12 min). The longest is Roaring Rapids at 41 min.

Typical JUSTICE LEAGUE:Battle for Metropolis wait by day

DayRope DropMidday PeakLate Night
Sunday0 min58 min 4 PM14 min
Monday0 min41 min 3 PM5 min
Tuesday2 min46 min 3 PM8 min
Wednesday0 min34 min 5 PM5 min
Thursday1 min44 min 3 PM5 min
Friday0 min51 min 4 PM8 min
Saturday · busiest1 min53 min 2 PM17 min

JUSTICE LEAGUE:Battle for Metropolis average wait by month

16 to 26 min monthly range
MonthAvg WaitReadings
June 202616.3 min6,934
July 202625.8 min6,823
August 202625.4 min4,776

JUSTICE LEAGUE:Battle for Metropolis wait time FAQ

When is JUSTICE LEAGUE:Battle for Metropolis shortest?

JUSTICE LEAGUE:Battle for Metropolis is shortest at rope drop (about 0 min) and in the final hour of the night (about 5 min). Midday is the worst window, peaking near 41 min around 3 PM.

Which day is JUSTICE LEAGUE:Battle for Metropolis busiest?

Saturday runs the longest lines, peaking around 53 min midday, while Wednesday is the calmest at about 34 min. Use the day and time slider above to check any day.

What is the wait for JUSTICE LEAGUE:Battle for Metropolis right now?

JUSTICE LEAGUE:Battle for Metropolis is at 20 minutes right now, updated 1 min ago. Thoosie refreshes every minute.

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Reliability, measured

How often this ride was actually running, not how long the line was.

96.01%
of operating hours available
46
separate outages recorded
35h
out of service

Across 880 hours that Six Flags Magic Mountain was open, JUSTICE LEAGUE:Battle for Metropolis was running 96.01% of the time, with 46 separate interruptions. That ranks #19 for availability out of 47 tracked rides at Six Flags Magic Mountain, where the typical ride runs 96.61% of operating hours.

Measured 2026-05-23 to 2026-08-15 from ride status polled about every minute. Scheduled refurbishment is recorded separately and is not counted as an outage. How we measure

Based on 18,406 measured readings, updated continuously · How we measure

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